|Date||Apr. 9, 2010|
|Speaker||Gaurav Khanna (University of Massachusetts, Dartmouth)|
|Topic||Cell BE and GPU Compute Technologies for Black Hole Astrophysics Simulations|
|Abstract:|| This talk is about the motivation and the potential of the use of hardware accelerators (such as the PlayStation's Cell processor and GPUs) in Computational Science. In particular, I will present my work in the area of Black Hole Astrophysics that makes use of such hardware accelerators, yielding order-of-magnitude gains in metrics such as performance, performance-per-watt and performance-per-dollar. I will briefly introduce my research area, the algorithms involved and the techniques used to achieve such gains using the Cell BE and Nvidia Tesla GPU.